This site lists know issues with other mods. When saving the game manually, the player can choose a custom name for the save. Create an account to follow your favorite communities and start taking part in conversations. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. It will now never occur again. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. As a result, some hiccups are to be expected. Use right click on similar items to access them. There you can select which ship you want to land. The fanmade wiki also tracks compatibility issues users have encountered with other mods here. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. All rights reserved. I'm having the same issue, but all the time. Copyright 2023 Robin Scott. Receive a weekly update of the latest RimWorld Mods and Updates! All trademarks are property of their respective owners in the US and other countries. Upload your own content or check out what others have to share! Save files are the files that store a player's progress in RimWorld. Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Research, player faction data, and pawn relationships are all carried over. Conflicts with ship weapons. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. The Blue Smoke which saves us, and keeps our files in order. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Perhaps their descendants will even feel grateful enough to give you gifts.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-box-4','ezslot_8',126,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-box-4-0'); It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. This site lists know issues with other mods. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Rimworld Bender is Playing LIVE NOW Starting Off In Save Our Ship 2.3 Combat update - Starter Shuttle William & Mitseharu 7.7K views 1 year ago Handling a 100+ Enemy Raid - Rimworld. @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. If you disabled automatic home zone expansion you will have to manually set it once you reach orbit. Please see the. Copy link You can remove health conditions by editing the hediffs for injuries (i.e. #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. Hello! Ludeon.RimWorld.Royalty; UnlimitedHugs.HugsLib; Dubwise.DubsBadHygiene; pyrce.dire.raids; . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You can find his excellent add-on "Alpha Ships" here. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. https://www.youtube.com/playlist?list=PL327Y7wkRS2kryLQlpBlA5ybnReY8KlFE Causes the pawns to break becoming unselectable, and trying to select them via the character bar will show you the world generated instead. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Receive a weekly update of the latest RimWorld Mods and Updates! Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. You can find his portfolio at https://www.artstation.com/thain. The machine gods only smile on the worthy. Otherwise rotate the parts manually by the left and right rotate buttons. Well occasionally send you account related emails. Stealth Vessel Civ. If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. Want to join the discussion? Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. After attacking the first tradeship notoriety keep going higher. Note: This structure was taken from 1.2 save files. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. 1 General incompatibility 2 Mods with unknown compatibility 3 Incompatible mods 4 Mods with partial compatibility 5 Supported mods 6 The True Bugs Are Within Us! This item will only be visible in searches to you, your friends, and admins. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). Either because youve run out of challenges or because youre tired of living in the same place. Description: This mod serves as a comprehensive overhaul of spaceflight. I built this with space expansion in mind. Toggle RimHUD Off and On or close all open letters.). Instead, the geyser can be manually deleted from the save file. On landing ships core is destroyed so you will need an ai core to relaunch. The powerful open-source mod manager from Nexus Mods. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. For more details, especially regarding the mechanics of ship combat, check out our wiki. I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. Keep in mind, our Discord contains multiple projects. You can find his portfolio at artstation.com/thain. Save Our Ship, along with all your other mods, use XML files to handle items and features. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. It is the field where we all share an interconnectedness and an inter-relatedness. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. Multiple enemy ship maps should not occur normally. I am the dev on this mod but I have worked on skyrim mods. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Launching a shuttle from your ship results in a null error. Older versions conflicted with ship Torpedo launchers -- "no torpedoes found" is the bug. When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. Use radiators, which must be exposed on one end to space, and only work when shields are down. The Save files are stored in users AppData folders: The machine gods only smile on the worthy. Includes basic Combat guide. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. At least as of Alpha 17b, Steam Cloud synchronization is working as intended on Linux, meaning that save files are automatically updated across different Steam installations on multiple devices. https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. Thanks also to Sarg, who created new sprites for the space insects. to your account. This mod is compatible with existing saves, it does not require you to start a new game. As a result, some hiccups are to be expected. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. From simple a weapon being the same ID/Name. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. Please let me know if something fails to transfer. The sunlamp hydroponics system uses ~3600 watts. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. Causes pathfinding glitch where pawns will remain "Standing" on food or other tasks and refuse to navigate. This site is ad-free. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. The base should only partially spawn and an error should show in the logs. Manage all your favorite fandoms in one place! Once there, you can expand it to your hearts content. This page was last edited on 22 October 2022, at 08:55. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. If you have a related Youtube channel, enter the URL. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Zlevels does not cause any crashing or problems until you use it on a ship. https://github.com/IK3Holy/Misc/blob/main/Player%20(2).log, https://gist.github.com/be9461ce2ab822da3edd0ac268e94c6c. This is a giant brick of information. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Your Rimworld settings folder is ~/Library/Application Support/RimWorld. deleting permanent wounds) or add skills and passions. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Saves any ship you launch to a file. This is the error i'm getting: I already did the research on this and posted it to the discord. They are stored with the file extension .rws, and can be read with any XML reader or Notepad. Contents [ Hide] Basic Guide to Derelict Ship Start Before You Start So You've Started Combat If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. All trademarks are property of their respective owners in the US and other countries. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Compatibility notes IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. Code and concept by Kentington.Artwork by Thain. Building your ship on floors and geysers will take them with you to space. For brevity's sake, only the opening tag is shown and closing tags are omitted with the exception of . To be honest both mods are way to . You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. To fix this issue simply edit the ship tile so the orbiting ship uses a different, valid tile in your save file. Some advanced items need the Archotech Spore. Like. Also delete all other parts like start with. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. Some enemy ships have errors in object placement, calcs, etc. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. Thanks to Saakra for the hard work! Save your game. Sending further ships to orbit will not cause an engine burn explosion. The Blue Smoke which animates the machine, and gives life to the screen. Remove them. Nevertheless, I cant plan for every contingency. This item will only be visible to you, admins, and anyone marked as a creator. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Save Our Ship Wiki is a FANDOM Games Community. You can help the Save Our Ship Wiki by expanding it . Sign in Delete Biomes! The geyser should be represented as a . Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Can refuel engines by connecting them to Rimefeller buildings. All rights reserved. This article was written with a translator. World data is saved into the map file, to allow multiple saves on the same world without confusion. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. Press question mark to learn the rest of the keyboard shortcuts. You will find:
  • some text regarding the Toxic Fallout
  • . Use heaters to heat rooms of your ship, or the reactor's ambient heat. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . Is there anything else that could have broken? For you or your loved ones! To be honest both mods are way to heavy and heavy I mean that they change the game mechanics in every aspect, also multiplayer still have a lot problems with mods like Androids mod ++. Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit. Ships dont have insides so if you want that check out Save Our Ship 2! This causes Camera+ to reveal the place where these images tile, showing multiple planets. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. As of v.0.340, Adds additional airlocks with more healthpoints if installed alongside SOS2. To move the geyser to a new location, edit the coordinates stored in the line. So you would have this. Otherwise, just remove gunplay. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. There could be anything conflicting. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Disable Compress Notifications to fix. By clicking Sign up for GitHub, you agree to our terms of service and You will see a list of
  • events
  • . If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! When i tried to move my ship towards the center of the map, the screen went black and the hud disapeared. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. Discussion, screenshots, and links, get all your RimWorld content here! If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Pawns can land in fogged areas after player ship destruction. Each section is book-ended by an opening tag and closing tag respectively. Valve Corporation. Will cause all buttons to be off by one gizmo (launch will be select all in group.) It is not complete and never will be. I kinda want to try a legit run once but it would take ages to actually get to. SoS2 handles planet-hopping differently than its predecessor. As with always, it is harder to figure out how to create things from thin air than to change existing things. Obviously this would require extensive work. Space start map is not removed when no pawns are present. This can also be caused by many mods that modify world generation, add new biomes, etc. The requirements for launch are much simpler in SoS2 than in vanilla. Ensure you have the latest required mods and everything is in the correct order. Space start does not allow you to name your faction/settlement. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded See where in the list 'ToxicFallout' is. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. This item will only be visible to you, admins, and anyone marked as a creator. Suitable for medium-new players and people who have never touched the SOS2 mod before.